• Krarup Graham posted an update 4 months, 3 weeks ago

    What exactly is Responsive Design?

    Responsive Design lets websites ‘adapt’ to different screen sizes without compromising usability and consumer experience. Text, UI elements, and images rescale and resize based on the viewport.

    Responsive design allows developers to publish a single list of HTML, CSS, and JavaScript code for multiple devices, platforms, and browsers. Responsive design is device-agnostic and aligns using the popular development philosophy of Don’t Repeat Yourself (DRY).

    But there’s more with it than that. It could be challenging to make an existing site responsive, however the important things about committing to responsive design early on inside a project far outweigh the effort needed to get it done.

    This informative article covers the evolution of responsive design, the essential components which render it work, as well as a guide to creating and testing responsive web applications.

    The Evolution of Responsive Design

    Inside the late 1990s, when browser wars were effectively reaching a (shortlived) end, most users had one browser (Web browser) on a single main system (Ms windows). That they had one device (desktop) with screen sizes which are pretty much consistent everywhere. Designing websites because of these specifications didn’t involve abstracting differences between numerous browser engines, platforms, and devices-it could be carried out with components of static sizes.

    Eventually, web-developers began creating components whose dimensions were specified by percentages relative to the viewport. This process allowed the constituents towards the browser window. This philosophy came into existence called ‘fluid design’.

    This season, Ethan Marcotte published a write-up by which he spoke of ‘Responsive Web Design’. This article discussed all of the devices that readers accustomed to connect to the web-which meant accounting for screen sizes, browsers, orientations, and modes of interaction while creating content for the kids. This article changed just how developers approached website design.

    At the end of 2016, mobile browsing overtook web browsing. This further emphasized the significance of thinking mobile-first if this located web development.

    Today, industry has over 9000 different cellular phones, making use of their own dimensions and graphics processing capabilities. Google prioritizes mobile-friendly websites in their serp’s. In 2019, you cannot maximize your online reach with no responsive website.

    Responsive Web Design: Setting the Scope

    Before creating a responsive website, check out your target market and audience. The aim is to find out:

    How your users connect to the web: Take a look at site’s traffic analytics and mix the insights with Test on the Right Devices report back to understand the best browsers/devices with your marketplace.

    Which are the website’s ‘core’ features: These must render uniformly across browsers/devices. Everything else can be superior in later iterations.

    Responsive Website Testing

    Once you’ve successfully developed a responsive website, you’ll want to test to make sure it could:

    Display and align the information consistently.

    Render text legibly on all scales and viewports.

    Keep content (text and pictures) in their containers.

    Display and resize images when needed.

    Allow users to scroll vertically (or horizontally, as with true of responsive data tables).

    Let users navigate via links and menus on all devices.

    Scale/resize content depending on portrait or landscape orientations in mobile phones.

    In the responsive test, start with manually testing the site on various viewport sizes to see if this article scales to match correctly. To find inconsistencies in colors, fonts, illustrations, etc. you will have to perform mobile responsive test using real mobile phones.

    More information about website responsive test take a look at this useful website